孙子兵法
Art of War
Military Strategy · textAn ancient Chinese military treatise attributed to Sun Tzu (孙子 / Sunzi), composed of 13 chapters: Laying Plans, Waging War, Attack by Stratagem, Tactical Dispositions, Energy, Weakness and Strengths, Military Maneuvers, Variation in Tactics, The Army on the March, Terrain, The Nine Situations, The Attack by Fire, and The Use of Spies. The most influential work on strategy ever written, applied across warfare, business, politics, and daily competition. Its 13 chapters cover strategic assessment, terrain analysis, and the use of spies. Studied for over two millennia by military leaders, business strategists, and political thinkers.
As Sun Tzu, the legendary military strategist, wrote in The Art of War, the foundational text of strategic thought, Art of War represents a key concept that continues to inform philosophical thought and practice today.
What Are the Key Facts About Art of War?
- Tradition: Military Strategy
- Chinese: 孙子兵法
- Category: Text
- Definition: An ancient Chinese military treatise attributed to Sun Tzu (孙子 / Sunzi), composed of 13 chapters: Laying Plans, Waging War, Attack by Stratagem, Tactical Dispositions, Energy, Weakness and Strengths, Military Maneuvers, Variation in Tactics, The Army on the March, Terrain, The Nine Situations, The Attack by Fire, and The Use of Spies.
What Cards Are Related to Art of War?
Know Yourself and Your Adversary
The foundation of all strategy
All Warfare Is Deception
Appear weak when you are strong
Swift Victory
Protracted war benefits no one
Know the Enemy General
Character determines strategy
Subdue Without Fighting
The highest form of victory
The Five Fundamentals
Measure before you move
Feed on the Enemy
Use what is already there
Win Without Fighting
The supreme art of war
Never Besiege a City
The cost of direct assault
Know When to Fight
Five essentials for engagement
Make Yourself Invincible
First secure against defeat
The Rush of Water
Timing is everything
The Normal and the Extraordinary
Endless combinations
Attack Where They Are Not
The art of emptiness and fullness
Be Shapeless as Water
Adapt to the terrain
Know When to Break the Rules
There are roads not to follow
Weigh the Advantages
Consider both sides of every move
Six Kinds of Terrain
Know the ground you stand on
Nine Kinds of Ground
Each situation demands its own response
On Death Ground, Fight
Desperation is a strategy
Foreknowledge Is Everything
What you cannot learn from spirits
The Five Kinds of Spies
Every source has its use
Read the Signs
What the environment tells you
The Sound of Silence
When there are no signs
Turn the Enemy's Spies
The converted spy is priceless
The Five Dangerous Faults
What destroys a general
The General Must Be Calm
Inscrutable and controlled
Reward and Punishment
When to use each
Unite Them with Purpose
The moral law
Treat Soldiers as Children
Lead with care, command with discipline
When Words Are Not Enough
Beyond orders and drums
Know When to Stop
Victory has its limits
Attack by Fire
The most destructive weapon
Do Not Act from Anger
The sovereign must not mobilize in rage
Avoid What Is Strong
Strike what is weak
War Is a Matter of Life and Death
The first words of the text
What Concepts Are Related to Art of War?
Strategic Deception 兵者诡道Common Questions
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